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GLideN64 (SoftRender Fix)
Has not been fully tested, bugs and glitches may still occur
This is a fork of GLideN64[rev.7a11c6ca] that fixes render triangles when polygon culling is disabled (restores collision to buildings and slopes).
Make sure to enable framebuffer emulation
Requires specifically Project 64 version 1.6 for the culling fix to work, other versions will let you clip through buildings and slopes